Latest tweets from icculus ...
Saw the Tomb Raider movie, and was genuinely surprised that we've gotten to the point where movies directly adapt cutscenes from the video game.
Tweeted 19 Mar 18 via Twitter Web Client
@vogon I played it the week before it was released, at Valve’s offices, starting around 8pm, thinking it was gonna be another 4 hours of game time. As the sun was coming up, I was thinking “this has to be almost done now, right?”
Tweeted 18 Mar 18 in reply to an emotional spinaroonie via Tweetbot for iΟS
@danielcincu @Eminuxy A queue that’s multiple-producer/single-consumer, that after consumption goes into a queue that’s single-producer/multiple-consumer, with strict ordering requirements and other state that must be kept in sync with it all.
Tweeted 17 Mar 18 in reply to Daniel Cincunegui via Tweetbot for iΟS
@mcclure111 (I finally saw this!) Portman was stiff in the beginning, and loosens up so dramatically when they get out in the field, I almost feel like it was a deliberate message about her character.
Tweeted 17 Mar 18 in reply to mcc via Twitter Web Client
@richgel999 @Guraan294 In my case, it's not that the _mutex_ is expensive, it's that the processing thread that holds the mutex might need to hold it for an unreasonable time. It's not that attempting to lock unnecessarily is expensive, I mean.
Tweeted 17 Mar 18 in reply to Rich Geldreich via Twitter Web Client
People can't decide whether to follow or block me, as I veer wildly between politics and video game development memes. :P
Tweeted 16 Mar 18 via Twitter Web Client