Latest tweets from icculus ...

Ryan C. Gordon @icculus
Someone with a lot of money and a love of Linux: please buy up all these games at assignment. twitter.com/gamedailybiz/s… Tweeted 15 Nov 18 via Twitter for iPhone
Ryan C. Gordon @icculus
@hoserama99 pic.twitter.com/pwkB2Mfdjc
Tweeted 15 Nov 18 in reply to Brad Oliver via Twitter for iPhone
Ryan C. Gordon @icculus
@thedarkb123 Sure, I’m up for whatever! Tweeted 14 Nov 18 in reply to Thedarkb via Twitter for iPhone
Ryan C. Gordon @icculus
@cybik Also, if you made two GL contexts in the same window, I assume chaos will ensue, even if it shouldn’t. In this case, just create the SDL renderer and use its context, resetting any state you need before touching the context directly. Tweeted 14 Nov 18 in reply to icculus via Twitter for iPhone
Ryan C. Gordon @icculus
@cybik This (should) work. But understand every time you call into the SDL renderer, it will make its own GL context current, and it will never preserve any GL state, or share any textures/buffers/etc with your context. Tweeted 14 Nov 18 in reply to Renaud 和彦 Lepage via Twitter for iPhone
Ryan C. Gordon @icculus
@cybik You’re creating an SDL renderer (calling SDL_CreateRenderer()) after making a GL context? Am I misunderstanding this? Tweeted 14 Nov 18 in reply to Renaud 和彦 Lepage via Twitter for iPhone
Jason Scott @textfiles
Bill Godbout, a legend in the history of computing (especially the advocate of S-100 as a standard) perished in the California fires this week, and there is a Gofundme for his family. twitter.com/vcfederation/s… Tweeted 13 Nov 18 via Twitter Web Client
Ryan C. Gordon @icculus
@mcclure111 I live in fear of this in every mail client, to the point where I delete the To: field in replies until I’m ready to send it. :( Tweeted 13 Nov 18 in reply to mcc via Twitter for iPhone
Ryan C. Gordon @icculus
@gormlai This is wired up now, sorry for the delay! Just keep refreshing libsdl.org until it pops up! :) pic.twitter.com/6ygnLVv0KL
Tweeted 13 Nov 18 in reply to icculus via Twitter Web Client
Ryan C. Gordon @icculus
@jack9267 The configure and CMake scripts use "#undef SDL_JOYSTICK_HIDAPI" instead of "#define SDL_JOYSTICK_HIDAPI 0" (at least, they should...!) Tweeted 12 Nov 18 in reply to Jack Powell via Twitter Web Client
Ryan C. Gordon @icculus
@mcclure111 They both return 1 on success and 0 on failure; am I'm misreading? Tweeted 12 Nov 18 in reply to mcc via Twitter Web Client
Ryan C. Gordon @icculus
@RobLoach I would say “totally fucked” better describes most of my bug battles. Tweeted 10 Nov 18 in reply to Rob Loach via Twitter for iPhone
Ryan C. Gordon @icculus
@RiderExMachina @flibitijibibo More. Tweeted 10 Nov 18 in reply to David Seward via Twitter for iPhone
Ryan C. Gordon @icculus
@hirnbrot Melitta and I are familiar with each other. :) I didn’t know the history, though; that’s cool! pic.twitter.com/DMI5NIT3VP
Tweeted 10 Nov 18 in reply to hirnbrot via Twitter for iPhone
Ryan C. Gordon @icculus
What's great about that song is that there's like 12 different things people think "junk" means, depending on who you ask. I'm 75% sure Olive took it to mean "things I'm allergic to" which was a new one. youtube.com/watch?v=8SuNIi… Tweeted 10 Nov 18 in reply to icculus via Twitter Web Client
Ryan C. Gordon @icculus
Olive: "I'm not sure what my junk is. Maybe it's cats." Me: *subtly turns down Sprint Awakening soundtrack* Tweeted 10 Nov 18 via Twitter Web Client
Ryan C. Gordon @icculus
@flibitijibibo I once asked Activision about porting Spider-Man 2 (at the time, leaps and bounds ahead of any other Spider-Man title) and they actually laughed at me. If it ain’t brand new, gtfo. Tweeted 10 Nov 18 in reply to Ethan Lee via Twitter for iPhone
Ryan C. Gordon @icculus
@___discovery @slime73 pic.twitter.com/j4oJDKeFVw
Tweeted 10 Nov 18 in reply to Sven Bergström via Twitter for iPhone
Ryan C. Gordon @icculus
There were two parts where they sort of fake you out from what you're watching vs what they're saying--and a lot more of that would have been an improvement--but most of it is exactly what you thought, or nonsensical choices where your imagination probably did better. Tweeted 9 Nov 18 in reply to icculus via Twitter Web Client
Ryan C. Gordon @icculus
I've now played through the version with the audio restored, and, um, it turns out the story is as obvious as you thought it was when you had to piece it together without the script. Tweeted 9 Nov 18 in reply to icculus via Twitter Web Client